Bittensor Subnet 126

Live BenchmarkFor Bot Detection

Poker44 turns live gameplay into dynamic benchmark infrastructure for open bot-detection models.Arena is the gameplay layer. Subnet 126 is the evaluation loop.

Poker44 Table
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Monitoring
Integrity 99%
Platform Stack

Built for the Subnet

Gameplay, data collection, and model evaluation working together in one benchmark loop

Poker44 Arena

Public benchmark tables, custom tables, and tournaments create a live environment where humans and bot profiles share the table under real gameplay conditions.

Benchmark TablesCustom TablesTournaments

Subnet 126 Loop

Validators consume shared benchmark chunks, miners compete on detection quality, and Bittensor turns evaluation into continuous model pressure.

Subnet 126Shared ChunksContinuous Scoring

Open Model Competition

Poker44 is built around open-source bot-detection models competing and improving against realistic gameplay data, not opaque black-box scoring.

Open ModelsBot DetectionBenchmarking

Persistent Ground Truth

Hands, actions, outcomes, and room activity are persisted into the platform database, turning every session into structured signal for training and evaluating models.

Stored HandsGround TruthReplayable Data

Parallel Product Path

Decentralized poker tables with smart contracts remain part of the long-term product vision, but they are a separate path from the subnet’s core benchmark activity.

Parallel VisionSmart ContractsNot Subnet Activity

Integrated Bot Profiles

Different bot personas are intentionally embedded in the gameplay layer so validators and miners face richer behavior patterns instead of static offline data.

Bot ProfilesBehavior DiversityRicher Evaluation
Benchmark Loop

How It Works

The gameplay layer and the subnet feed each other continuously

01

ARENA Generates Signal

Benchmark tables, custom tables, and tournaments produce live gameplay where humans and integrated bot profiles share the table.

02

Data Becomes Chunks

Hands, actions, outcomes, and table state are persisted and turned into structured benchmark chunks with known ground truth.

03

Validators Request Shared Batches

Validators consume the same benchmark feed, send those chunks to miners, and score each model under shared rules.

04

Models Improve in Public

Open-source models are trained, compared, and improved continuously as the subnet ingests more dynamic gameplay data.

More gameplay → more benchmark signal → better models → stronger detection → better gameplay

Play Modes

Game Modes

The gameplay layer behind Poker44 Arena

Benchmark Tables

Integrated bot profiles

  • Humans and bots share the same table under controlled conditions
  • Designed to generate high-quality benchmark signal
  • Ideal for training and evaluating bot-detection models

Custom Tables

Play with friends

  • Create your own table configuration as the platform expands
  • Choose the table format and bot presence around your session
  • Social gameplay feeding the same persistent benchmark layer

Tournaments

High-signal structured play

  • Structured sessions designed to increase gameplay diversity
  • Useful for stress-testing models under longer competitive arcs
  • Part of the same dynamic benchmark and reporting pipeline
Execution Path

Roadmap

From benchmark infrastructure to a broader real-world product stack

DeliveredIn ProgressPlanned
V0 · DeliveredCompleted

Benchmark Infrastructure Foundation

Establish the base architecture linking the gameplay platform, persistent data layer, and subnet evaluation loop.

  • Platform + subnet benchmark loop established
  • Canonical gameplay data model and storage pipeline in place
  • Initial validator-facing evaluation feed defined
  • Baseline telemetry and reporting for reproducible scoring
Phase Gate

The gameplay platform and the subnet operate as one reproducible benchmark system.

V1 · In ProgressCurrent Focus

ARENA Public Rollout

Launch Poker44 Arena publicly and turn live gameplay into a dynamic benchmark for training and evaluating open bot-detection models.

  • Public benchmark tables, custom tables, and tournaments online
  • Integrated bot profiles running across live sessions
  • Persistent gameplay data captured for model benchmarking
  • Gameplay-first product experience aligned with subnet evaluation
Phase Gate

ARENA is live and continuously generating benchmark signal for the subnet.

V2 · PlannedNext Phase

Model Competition and Coverage Expansion

Critical Upgrade Gate

Expand the benchmark, increase behavioral diversity, and harden the open model ecosystem around Poker44.

  • More bot profiles and richer gameplay distributions
  • Broader tournament formats and session structures
  • Better validator reporting and benchmark observability
  • Stronger open-source model iteration and public comparison
Phase Gate

The benchmark becomes broader, more realistic, and harder to game.

V3 · PlannedScale Phase

Parallel Product Expansion

Extend the long-term product vision beyond the subnet with decentralized poker tables and smart-contract workflows as a parallel track.

  • Decentralized tables with smart-contract logic explored in parallel
  • Operator-grade product layer around subnet-trained models
  • External integrations with clients and real-world use cases
  • A broader trust layer built on top of Poker44 model infrastructure
Phase Gate

Smart-contract poker evolves as a separate product line, not as the subnet’s core activity.

Ready for Arena + Subnet 126?

Explore the subnet, enter Poker44 Arena, or dive into the open-source stack behind the benchmark.